Home Forums .NET libraries Xceed Zip & Real-Time Zip for .NET Silverlight compression giving a different byte stream

Viewing 2 posts - 1 through 2 (of 2 total)
  • Author
    Posts
  • User (Old forums)
    Member
    Post count: 23064
    #20447 |

    Hi,

    I’ve used 2 different compression classes, one for .NET and one for Silverlight as follows:

    //——————.NET——————–

    XCeedZipLib.XceedCompressionClass.Compress()

    compression method=Deflated

    compression level=medium

    //———————————————

    //———–Silverlight————————–

    XCeed.Compression.Formats.XCeedCompressedStream.Compress()

    compression method=Deflated

    compression level=normal

    //————————————————-

    However, the resulting byte stream with these two methods differ.  The number of bytes are same, but the last 2 bytes are different. 

    Our requirement is to have the Silverlight compressed byte stream same as the .NET version.

    Why are the two resultant compressed streams different and how do i ensure that the Silverlight version should be the same as the .NET version?

     

    Any help would be appreciated.

    Thanks and regards,

    Imported from legacy forums. Posted by Huzan (had 1362 views)

    User (Old forums)
    Member
    Post count: 23064

    Hi,

    Can anyone point me in the right direction? Or else some other forum which could help me?

    Thanks and regards.

    Imported from legacy forums. Posted by Huzan (had 847 views)

Viewing 2 posts - 1 through 2 (of 2 total)
  • You must be logged in to reply to this topic.